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December 13, 2025
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Online gaming escaped Australia's social media ban - but critics say it's just as addictive

W

ednesday afternoons have become a ritual for 15-year-old Sadmir Perviz. It's a circuitous route from home in Perth to the Fiona Stanley Hospital - but it's worth it, he says, to sit down for a game of Dungeons & Dragons with people he may not know but with whom he shares a great deal in common.

Sadmir and his board game companions are just some of the 300 patients at the gaming disorder clinic, Australia's only publicly-run institution of its type, helping patients wean themselves off excessive online gaming habits.

The room where they meet is a simple space in a faceless hospital but in the corner, there's a pile of boardgames on a chair. Jenga, Uno and Sushi Go are also popular choices at the informal group which is attended by both patients and clinicians.

It's a bit of a departure for the 15-year-old who until a couple of months ago preferred to play games with friends online for 10 hours a day.

"It feels completely different," says Sadmir. "You get to roll the dice instead of clicking a button. You can interact with people, so you actually know who's there rather than just being on a call with random people."

Read the full article on BBC.

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Cyberpsychology | Digital Wellbeing