

he Under the Influence series is a six-part NZ Herald documentary that investigates how today's digital technologies - particularly social media, algorithms and AI - are shaping the lives of young New Zealanders.
Rather than focusing solely on screen time, it explores the psychological design of digital platforms, the attention economy, online harms, mental health, body image, addictive design and the emerging influence of AI companions.
The series combines:
Although the series highlights significant risks, its overall message is hopeful. It argues that the solution is not simply to remove technology from young people's lives, but to better understand the psychology behind digital platforms, strengthen digital literacy, foster open conversations between parents and young people and redesign the wider ecosystem supporting childhood and adolescence.
Under the Influence | Not a Love Story
Porn is reshaping young people’s experiences, and rough sex is becoming the norm. Experts explain how the trend stems from social media and what we can do about it.
Under the Influence | Boy vs Manosphere
Unrealistic standards that plagued girls are now hitting boys. Gen Z voices reveal what’s in their feeds as experts unpack the dangerous messages shaping masculinity.
Under the Influence | Girl vs Algorithm
The algorithm is exploiting girls’ need to belong. Gen Z share the toll, while experts explain their vulnerability — and one mother and daughter fight back.
Under the Influence | Lessons from Australia
Australian teens and experts discuss the impacts of the ban on social media for under-16s, highlighting important lessons for New Zealand should it choose to follow.
Under the Influence | Predatory Chatbots
Big Tech shifts from attention to affection with unregulated chatbots. A tech expert and artist work to protect young people as bots begin disrupting real-world relationships.
Under the Influence | Technoference
Social media distraction isn’t just hurting teens—it’s affecting parents and babies too. Dr Miriam McCaleb and Gemma McCaw share ways to push back and protect family connections.

The relationship between social media use and life satisfaction changes across adolescent development. Our analyses of two UK datasets comprising 84,011 participants (10–80 years old) find that the cross-sectional relationship between self-reported estimates of social media use and life satisfaction ratings is most negative in younger adolescents.
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A brief 4-week intervention using screen time trackers showed that reducing social media use (SMU, experimental group) yielded significant improvements in appearance and weight esteem in distressed youth with heavy SMU, whereas unrestricted access to social media (control group) did not.
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The World Health Organisation (WHO) has officially added video game addiction — characterised by "a pattern of persistent or recurrent gaming behaviour" that "takes precedence over other life interests" — to their International Classification of Diseases (ICD) database.
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